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  Blog    |     January 31, 2026

The Hidden Warehouse Game

Concept:
A text-based adventure game where the player navigates a mysterious warehouse grid to find a hidden exit while avoiding traps. The warehouse is a 10x10 grid with rooms of three types: Safe (S), Trap (T), and Exit (E). The player starts at a random safe room and must reach the exit without running out of health.

Game Mechanics:

  1. Grid Setup:

    • 10x10 grid with randomly placed rooms:
      • Safe (S): 60% of rooms (60 rooms).
      • Trap (T): 20% of rooms (20 rooms).
      • Exit (E): 1 room (guaranteed not to be the starting position).
    • Player starts at a random safe room.
  2. Player Stats:

    • Health: Starts at 3. Decreases by 1 for each trap encountered.
    • Game Over: Health reaches 0.
  3. Movement:

    • Directions: n (North), s (South), e (East), w (West).
    • Invalid moves are blocked.
  4. Room Interactions:

    • Safe (S): No effect.
    • Trap (T): Health decreases by 1. Player is teleported to a random safe room.
    • Exit (E): Win the game.
  5. Goal: Find the exit while managing health.


Python Implementation

import random
def create_grid():
    """Generate a 10x10 grid with Safe, Trap, and Exit rooms."""
    grid = [['S' for _ in range(10)] for _ in range(10)]
    # Place 20 traps
    trap_count = 0
    while trap_count < 20:
        row = random.randint(0, 9)
        col = random.randint(0, 9)
        if grid[row][col] == 'S':
            grid[row][col] = 'T'
            trap_count += 1
    # Place exit (avoid starting position)
    while True:
        row = random.randint(0, 9)
        col = random.randint(0, 9)
        if grid[row][col] == 'S':
            grid[row][col] = 'E'
            break
    return grid
def get_safe_rooms(grid):
    """List all safe rooms (S) excluding the exit."""
    safe_rooms = []
    for i in range(10):
        for j in range(10):
            if grid[i][j] == 'S':
                safe_rooms.append((i, j))
    return safe_rooms
def display_status(health, row, col):
    """Print current game status."""
    print(f"\nHealth: {health}")
    print(f"Position: ({row}, {col})")
def play_game():
    """Main game loop."""
    grid = create_grid()
    safe_rooms = get_safe_rooms(grid)
    # Set starting position (random safe room)
    start_row, start_col = random.choice(safe_rooms)
    health = 3
    print("Welcome to the Hidden Warehouse!")
    print("Find the exit (E) while avoiding traps (T).")
    print("Move: n (North), s (South), e (East), w (West)")
    while True:
        display_status(health, start_row, start_col)
        room = grid[start_row][start_col]
        # Check room type
        if room == 'E':
            print("\nYou found the exit! You win!")
            break
        elif room == 'T':
            health -= 1
            print("\nYou stepped on a trap! Health reduced by 1.")
            if health <= 0:
                print("Game Over! You ran out of health.")
                break
            else:
                # Teleport to a random safe room
                start_row, start_col = random.choice(safe_rooms)
                print(f"Teleported to a safe room at ({start_row}, {start_col}).")
            continue
        # Get player input
        move = input("Enter your move (n/s/e/w): ").lower()
        # Calculate new position
        new_row, new_col = start_row, start_col
        if move == 'n':
            new_row = max(0, start_row - 1)
        elif move == 's':
            new_row = min(9, start_row + 1)
        elif move == 'e':
            new_col = min(9, start_col + 1)
        elif move == 'w':
            new_col = max(0, start_col - 1)
        else:
            print("Invalid move! Use n, s, e, or w.")
            continue
        # Update position if moved
        if (new_row, new_col) != (start_row, start_col):
            start_row, start_col = new_row, new_col
if __name__ == "__main__":
    play_game()

How to Play:

  1. Run the script.
  2. You start at a random safe room (S) with 3 health.
  3. Enter movement commands (n, s, e, w) to navigate.
  4. Trap (T): Lose 1 health and teleport to a new safe room.
  5. Exit (E): Win the game!
  6. Health reaches 0: Game over.

Example Gameplay:

Welcome to the Hidden Warehouse!
Find the exit (E) while avoiding traps (T).
Move: n (North), s (South), e (East), w (West)
Health: 3
Position: (5, 5)
Enter your move (n/s/e/w): n
Health: 3
Position: (4, 5)
Enter your move (n/s/e/w): e
Health: 3
Position: (4, 6)
Enter your move (n/s/e/w): s
Health: 2
Position: (5, 6)
You stepped on a trap! Health reduced by 1.
Teleported to a safe room at (2, 3).
Health: 2
Position: (2, 3)
Enter your move (n/s/e/w): e
...

Key Features:

  • Dynamic Grid: Each game has a random layout.
  • Health Management: Balance risk vs. reward when exploring.
  • Teleportation: Trap encounters force relocation, adding unpredictability.
  • Simple Controls: Intuitive movement commands.

Enjoy exploring the Hidden Warehouse! 🏭🔍


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